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Title : mp_shop2017
Date : March 8th, 2017
Version	: 1.0
Filename : mp_shop2017.bsp
Authors : D-day
Email : cfdday@hotmail.com
Description : Shop Carnage
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* Play Information *

Game : Soldier of Fortune 2

Type : Multiplayer

Supported Modes	: DM, TDM, INF, CTF, DEM, ELIM

Requires : SoF2 demo/gold

Players : 64

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* Construction *

Base : none

Editor : GTK Radiant 1.4

Buildtime : 8 Days

Known Bugs : light goes a few walls here and there but it's not really obvious.

Features : subway station, kitchen, alley, warehouse, offices, a funeral with "Pop Goes the Weasel" playing, and two working elevators

New Textures?	: Yes.

New Sounds?	: Yes.

Custom Soundtrack?	: Yes.

Compile Machine : Intel Core i7 4790K @ 4.00GHz, 16GB Dual-Channel DDR3 @ 799MHz

Compile Time : 3 minutes

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* Installation * 

The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start a SoF2 Multiplayer Game.

Select "Shop Carnage by D-day" from the multiplayer server list.

*or pull down the console (~) and type: map mp_shop2017

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* Credits *

I would like to thank PhknGinAnJuice, TheProphet, huang, [FU]Bolarius Craigan, and [FU]Lady Wolf for helping me test.
The map features an instrumental/orchestra overlay of "Toxicity" by System of A Down as the soundtrack.
A 10 second clip of "Sugar" by System of A Down is also used in the warehouse.
A 17 second clip of "Intermission" by Tool is used as elevator music.
Props to both of these bands. I would also like to give a shout out to everyone who still plays this game. You guys are champs.

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* Permissions *

All original and composed textures or assets in this level remain property of the sources respective owners.