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Title: Compound ver 1
Date: Jan 23, 2004
Filename: compound.pk3
Author: Shadow Wolf
Email: rdrane@austin.rr.com

Descripton: This is my first attempt at mapping of any sort. I tried to create
a map that fun to play and challenging when filled with good players. The key
item to note on this map is the multiple spawning points for each team. I included
this feature in the map as an attempt to cut down on blatant spawn killing/camping.

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*Play Information*

Game: Soldier of Fortune 2
Type: Multiplayer
Supported Modes: CTF
Requires: SoF2 Full Version 1.02 or higher
Players: 1-16

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*Construction*

Base: Original creation
Editor: SoF2SDK
Buildtime: 3-4 months
Known Bugs: No known bugs

New Textures: No
New Sounds: No

Compile Machine: Athlon XP 2100+ system, 768 MB RAM, 80 GB harddrive
Compile Time: 21 minutes

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*Installation*

The .pk3 file should be extracted to the user's SoF2/base directory

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*Credits*

www.ModsOnline.com - for their great tutorials and mapping information
http://markoweb.free.fr/ - another great place for mapping information

Odlaw, Kidbeans, Roger the Shrubber, and Durkan - For letting me use Judgement Day and Shrubberland for beta testing

To all the 'Regs' on these two great servers for helping with the beta testing

Kaman, Rayzee, Carlos-H, Arkhos, Khan, Innocent Bystander, Cryogen1, Butter_Cup, Essob,
Ranger1, Nightmare, Henro, Delta Force32, Eliminator, Dynasty, and roofnman

